![]() To use MetaHumans in Unreal Engine, you must first download their Assets from Quixel Bridge, and then export them. If you need additional information on how to do this, refer to the Creating a MetaHuman page.Įnable the Quixel Bridge plugin from the Plugins window (menu: Edit > Plugins), then access it from the Content button in the Main Toolbar.Īll the MetaHumans you create are linked to your Epic Games account so you can access them from different computers. This quickstart guide will walk you through the steps to create a MetaHuman in MetaHuman Creator, download their Assets, and export them from Quixel Bridge into an Unreal Engine Project.īefore you can follow the steps in this guide, you must complete the following setup:Īccess MetaHuman Creator and log in with your Epic Games account.Ĭreate a custom MetaHuman. Download your MetaHuman from Quixel Bridge
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